Artist Unknown continues its coverage of Tengoku Daimakyou with episode 10! After a year to reflect, surely Artist Unknown has deep insight into Kai Ikarashi’s amazing contribution!
Read more →Author: kbnet
Yuuji Yanase and Takaharu Ozaki at Otakon 2023
Otakon 2023 was host to many guests, and I did my best to cover all the anime production related ones. Here’s all the stuff I heard and saw that I can’t really turn into a full article, but is too interesting not to post about, featuring:
>Veteran animator Yuuji Yanase
>Director Takaharu Ozaki
Orange Roundtable at Otakon 2023
Producer Yoshihiro Watanabe of Studio Orange hosted a roundtable at Otakon 2023 with CG Director Shingo Kiyomiya and CG Producer Kiyotaka Waki. Here are our records of the event.
Read more →Trigger Fukuoka’s New Generation: Shunpei Gunyasu, Takuya Saitou, and President Masahiko Otsuka at Otakon 2023
For Otakon 2023, Studio Trigger president Masahiko Otsuka decided bring along two skilled but essentially unknown young animators from the Trigger Fukuoka satellite: Shunpei Gunyasu and Tatsuya Saitou. Otsuka has “big plans” for the digital branch, now hard at work on Dungeon Meshi. What are these new animators like, and how’s it going down down in Kyuushuu?
Read more →Interview with Quintessential Quintuplets TV Special Staff at Otakon 2023
Veteran Shaft animator Kazuya Shiotsuki, freelance screenwriter Keiichirou Ouchi, and TBS producer Junichirou Tanaka came to Washington DC for Otakon last week – July 2023. Otakon was kind enough to arrange for me to sit down and talk with them alongside an interpreter to compensate for my questionable listening comprehension, and they were in turn kind enough to accept.
Read more →Animator Spotlight: Pomu Rainpuff
Character animation has long been considered a weakness of web animators, but there is no proof more conclusive that the world has changed than the greatest, most important milestone anime in decades: Nijisanji. While at first glance you might assume Nijisanji was an ordinary bishoujo zoo with too many characters and threads to be satisfying, […]
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